Insource Systems
  • Intro
  • Change Log
  • API Reference
  • Insource Bot
    • Getting Started
    • Commands
      • Settings
      • Moderation
      • Info
      • Account
      • InStore
  • InStore
    • Getting Started
      • Linking Your Account
      • Create Your Store
      • Create a Product
    • Framework
      • RemoteEvent
        • Alert
        • LaunchProduct
      • RemoteFunction
        • GetCurrentUser
        • GetProductById
        • GetProducts
        • RequestPromptPurchase
      • Resources
        • Configuration
        • Product
        • Theme
        • User
      • Utils
        • TeleportToAccount
        • TimeStringToEpoch
    • API Resources
      • License
      • Product
      • Store
  • API Resources
    • User
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  1. InStore
  2. Framework

RemoteEvent

The InStore server will sent events to a RemoteEvent.

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Last updated 1 year ago

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game.ReplicatedStorage.InStore.Event

Example Script

local RS = game.ReplicatedStorage:WaitForChild('InStore');
local RE = RS.Event; --> The InStore RemoteEvent

RE.OnClientEvent:Connect(function(Event, ...)
  print('Event') --> The event triggered by the server
end)

A number of events are sent from the server to the client via this remote, found below.

Alert
LaunchProduct